Topic : Pointers and Arrays in C
Author : Ted Jensen
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reader and easier on the programmer, it is not really necessary. What we need is a way of declaring a pointer like p1d without the need of the typedef keyword. It turns out that this can be done and that

int (*p1d)[10];

is the proper declaration, i.e. p1d here is a pointer to an array of 10 integers just as it was under the declaration using the Array type. Note that this is different from

int *p1d[10];

which would make p1d the name of an array of 10 pointers to type int.

CHAPTER 9: Pointers and Dynamic Allocation of Memory
There are times when it is convenient to allocate memory at run time using malloc(), calloc(), or other allocation functions. Using this approach permits postponing the decision on the size of the memory block need to store an array, for example, until run time. Or it permits using a section of memory for the storage of an array of integers at one point in time, and then when that memory is no longer needed it can be freed up for other uses, such as the storage of an array of structures.

When memory is allocated, the allocating function (such as malloc(), calloc(), etc.) returns a pointer. The type of this pointer depends on whether you are using an older K&R compiler or the newer ANSI type compiler. With the older compiler the type of the returned pointer is char, with the ANSI compiler it is void.

If you are using an older compiler, and you want to allocate memory for an array of integers you will have to cast the char pointer returned to an integer pointer. For example, to allocate space for 10 integers we might write:

int *iptr;
iptr = (int *)malloc(10 * sizeof(int));
if (iptr == NULL)


{ .. ERROR ROUTINE GOES HERE .. }

If you are using an ANSI compliant compiler, malloc() returns a void pointer and since a void pointer can be assigned to a pointer variable of any object type, the (int *) cast shown above is not needed. The array dimension can be determined at run time and is not needed at compile time. That is, the 10 above could be a variable read in from a data file or keyboard, or calculated based on some need, at run time.

Because of the equivalence between array and pointer notation, once iptr has been assigned as above, one can use the array notation. For example, one could write:

int k;
for (k = 0; k < 10; k++)
   iptr[k] = 2;


to set the values of all elements to 2.

Even with a reasonably good understanding of pointers and arrays, one place the newcomer to C is likely to stumble at first is in the dynamic allocation of multi-dimensional arrays. In general, we would like to be able to access elements of such arrays using array notation, not pointer notation, wherever possible. Depending on the application we may or may not know both dimensions at compile time. This leads to a variety of ways to go about our task.

As we have seen, when dynamically allocating a one dimensional array its dimension can be determined at run time. Now, when using dynamic allocation of higher order arrays, we never need to know the first dimension at compile time. Whether we need to know the higher dimensions depends on how we go about writing the code. Here I will discuss various methods of dynamically allocating room for 2 dimensional arrays of integers.

First we will consider cases where the 2nd dimension is known at compile time.

Method 1:
One way of dealing with the problem is through the use of the typedef keyword. To allocate a 2 dimensional array of integers recall that the following two notations result in the same object code being generated:

multi[row][col] = 1;     *(*(multi + row) + col) = 1;

It is also true that the following two notations generate the same code:

multi[row]            *(multi + row)

Since the one on the right must evaluate to a pointer, the array notation on the left must also evaluate to a pointer. In fact multi[0] will return a pointer to the first integer in the first row, multi[1] a pointer to the first integer of the second row, etc. Actually, multi[n] evaluates to a pointer to that array of integers that make up the n-th row of our 2 dimensional array. That is, multi can be thought of as an array of arrays and multi[n] as a pointer to the n-th array of this array of arrays. Here the word pointer is being used to represent an address value. While such usage is common in the literature, when reading such statements one must be careful to distinguish between the constant address of an array and a variable pointer which is a data object in itself.

Consider now:


--------------- Program 9.1 --------------------------------

/* Program 9.1 from PTRTUT10.HTM  6/13/97 */

#include <stdio.h>
#include <stdlib.h>

#define COLS 5

typedef int RowArray[COLS];
RowArray *rptr;

int main(void)
{
    int nrows = 10;
    int row, col;
    rptr = malloc(nrows * COLS * sizeof(int));
    for (row = 0; row < nrows; row++)
    {
        for (col = 0; col < COLS; col++)
        {
            rptr[row][col] = 17;
        }
    }

    return 0;
}

------------- End of Prog. 9.1 --------------------------------


Here I have assumed an ANSI compiler so a cast on the void pointer returned by malloc() is not required. If you are using an older K&R compiler you will have to cast using:

rptr = (RowArray *)malloc(.... etc.

Using this approach, rptr has all the characteristics of an array name name, (except that rptr is modifiable), and array notation may be used throughout the rest of the program. That also means that if you intend to write a function to modify the array contents, you must use COLS as a part of the formal parameter in that function, just as we did when discussing the passing of two dimensional arrays to a function.

Method 2:
In the Method 1 above, rptr turned out to be a pointer to type "one dimensional array of COLS integers". It turns out that there is syntax which can be used for this type without the need of typedef. If we write:

int (*xptr)[COLS];

the variable xptr will have all the same characteristics as the variable rptr in Method 1 above, and we need not use the typedef keyword. Here xptr is a pointer to an array of integers and the size of that array is given by the #defined COLS. The parenthesis placement makes the pointer notation predominate, even though the array notation has higher precedence. i.e. had we written

int *xptr[COLS];

we would have defined xptr as an array of pointers holding the number of pointers equal to that #defined by COLS. That is not the same thing at all. However, arrays of pointers have their use in the dynamic allocation of two dimensional arrays, as will be seen in the next 2 methods.

Method 3:
Consider the case where we do not know the number of elements in each row at compile time, i.e. both the number of rows and number of columns must be determined at run time. One way of doing this would be to create an array of pointers to type int and then allocate space for each row and point these pointers at each row. Consider:


-------------- Program 9.2 ------------------------------------

/* Program 9.2 from PTRTUT10.HTM   6/13/97 */

#include <stdio.h>
#include <stdlib.h>

int main(void)
{
    int nrows = 5;     /* Both nrows and ncols could be evaluated */
    int ncols = 10;    /* or read in at run time */
    int row;
    int **rowptr;
    rowptr = malloc(nrows * sizeof(int *));
    if (rowptr == NULL)
    {
        puts("\nFailure to allocate room for row pointers.\n");
        exit(0);
    }

    printf("\n\n\nIndex   Pointer(hex)   Pointer(dec)   Diff.(dec)");

    for (row = 0; row < nrows; row++)
    {
        rowptr[row] = malloc(ncols * sizeof(int));
        if (rowptr[row] == NULL)
        {
            printf("\nFailure to allocate for row[%d]\n",row);
            exit(0);
  


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