Game Programming

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Game Programming

Postby cuffmeister » Thu Jul 07, 2005 7:06 am

I've been programming in C++ for over 3 years now and am trying to learn game programming. I've created a few games (A Space Invaders clone, Snake etc) but I'm not sure where to go next. I've tried making a larger 2D shoot 'em up, but I got confused with the math (shocking, I know). Where should I go from here? Is there a skill in particular I should learn or is there a particular game I should try to implement? 8)
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Postby Wizard » Thu Jul 07, 2005 10:05 am

Game programming is like art. Once you've got the basics, all that you really need is your own imagination. You seem to have at least the graphics basics down. How about sound?
When it comes to improving your ability, you can't really go wrong no matter what you do. Even if you choose something that turns out to be beyond your current ability, you'll still learn a lot from it. A popular choice for practice that I've heard is an isometric RPG engine. They're fairly complex creations, requiring a lot of work for all the features that might be included, but simple enough that they can easily be built in stages, ie, build a map rendering part, then a spriting part, allow for walking around the map, build on and on, etc...
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Postby devil_slayer » Thu Jul 07, 2005 10:29 am

If you feel confindent enough look around sourcforge. There are tons of games that need to be implemented.
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Postby cuffmeister » Wed Jul 13, 2005 8:17 am

I think I'll have a go at an RPG. I have a pretty decent imagination & I think its definately within my programming ability.
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Postby cuffmeister » Wed Jul 13, 2005 8:48 am

Do you know of any good free map editors?
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Postby Corsix » Wed Jul 13, 2005 9:32 am

For what kind of map? ;)
Code: Select all
#include <stdio.h>
char*_="XxTIHRCXCxTIHRXRCxTIHXHRCxTIXIHRCxTXTIHRCxXxTIHRCX";
int main(int l){for(l+=7;l!=putchar(010);++l);if(*(++_))main
(*_!=88?(putchar(*_^073)|putchar(33))&1:0xffff2a8b);}
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Postby Animatronic » Wed Jul 13, 2005 12:48 pm

Mappy can produce 2d and isometric maps. I used it before and the parsing of the map data was quite easy.
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Postby Wizard » Fri Jul 15, 2005 8:37 am

That's cheating. :P
If you're using it for learning purposes, why not also make the tools you need for yourself and learn from those as well?
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Postby Samuel » Sat Jul 16, 2005 4:58 am

cheating? cuffmeister would be learning how to use a 2d map gen :wink:
But apart from the sanitation, the medicine, education, wine, public order, irrigation, roads, the fresh-water system, and public health, what have the Romans ever done for us?
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