Discuss all kind of algorithms and data structures from their mathematical and programming sides.
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I was wondering if anyone has done and kinematic simulation programs such as two objects interaction through gravity and inerta and different forces. If so could you post it hear or if its's unfinished post code..or maybe just PM me with the code. Or if anyone knows any good C++ sites for well written code for simulations. I am comfortable with the math part of things but it's implementing things in a program thats got me stumped.
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You should give OpenGL a shot.
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Here's some stuff on rigid body dynamics here
which I found from here
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