Hi,all.
I have downloaded a 3ds loader & viewer from
http://www.garagegames.com/index.php?se ... ew&qid=506
I found my used-ram become more and more when
I used it to load a .3ds file in my OpenGL project.
I think there may be something wrong with free store.
I do some changes about the class destructor , but
it's still the same.
Please help me. Thanks!
