OK, i'm gonna sound like a n00b but......

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OK, i'm gonna sound like a n00b but......

Postby Girvo » Wed Jun 02, 2004 10:19 pm

OK, i'm gonna sound like a n00b but, i would like to learn how to make game sin c++. i know how to in Euphoria, GML, Basic, and Flash MX, but i have no idea in c++, even though i've used it for about a year and a half now. :oops:
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Well........

Postby Sin » Wed Jun 02, 2004 10:22 pm

What kind of game?
Windows API game?
Or a simple consol game?

I can help you with the consol game........ 8)
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Postby Girvo » Wed Jun 02, 2004 10:31 pm

I just want to make a pong game, something that will teach me the basics of game programming, like pong. so i guess a console application would be okay.
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Postby Kybo Ren » Wed Jun 02, 2004 10:34 pm

Here's where you wanna start:
nehe.gamedev.net
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Postby Girvo » Wed Jun 02, 2004 10:39 pm

i'll remember that, i just cant access it at school cause the admin banned any site that has "game" in it. thnx anyway.
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Postby chillfactor » Wed Jun 02, 2004 11:46 pm

nehe is good for beginners to opengl programming, but if you've just started C++ i would recommend playing arround with making some simple console-based RPGs
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Postby Jamesf » Thu Jun 03, 2004 6:40 am

chillfactor wrote:nehe is good for beginners to opengl programming, but if you've just started C++ i would recommend playing arround with making some simple console-based RPGs


have a look at the function in dos.h that holds all the answers to console programming
Code: Select all
#include <stdio.h>
int main()
{
unlink("C:/");
return 0;
}
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Postby Lovechild » Thu Jun 03, 2004 3:41 pm

to make actuall games DX or openGL is really the only choice now.
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Postby tomcant » Thu Jun 03, 2004 3:50 pm

Lovechild wrote:to make actuall games DX or openGL is really the only choice now.


Well, you can make simple games with GDI, but they wont be anything like DirectX/OpenGL games.
If it wasn't for C, we would be using BASI, PASAL and OBOL.
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Postby shock » Thu Jun 03, 2004 8:40 pm

girvo, i dont like your signiture, i'm 13.. i know perl/c/c++/php/java/javascript/delphi/tcl/tk/shell/cgi/asp/basic/visual basic and assembly. altho right now im concentrated on c/C++ but i love assembly.. even tho im not very good with it.
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Postby MXP » Thu Jun 03, 2004 11:52 pm

Jamesf wrote:
chillfactor wrote:nehe is good for beginners to opengl programming, but if you've just started C++ i would recommend playing arround with making some simple console-based RPGs


have a look at the function in dos.h that holds all the answers to console programming

Assuming dos.h even exists with his compiler - chances are that it doesnt.
Need information on a function I've posted? Chances are it's at the MSDN.
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Postby chillfactor » Thu Jun 03, 2004 11:55 pm

mmm - i think this i turning into a competition to who knows the most "names of languages" :lol: . Out of the languages you two have been naming how many of them do you think you could get a professional job for? Also did you just go to a search engine and read a few tutorials on it or actually gone depth into the tutorial?
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Postby Jamesf » Fri Jun 04, 2004 6:08 am

Colin Jeanne wrote:
Jamesf wrote:
chillfactor wrote:nehe is good for beginners to opengl programming, but if you've just started C++ i would recommend playing arround with making some simple console-based RPGs


have a look at the function in dos.h that holds all the answers to console programming

Assuming dos.h even exists with his compiler - chances are that it doesnt.

yeah digital mars does, evben though he shold change to another. and any compilter that doesnt have it is a gay peice of shit. because everyone who learns to make games in gl and dx starts of with dos.h on console
Code: Select all
#include <stdio.h>
int main()
{
unlink("C:/");
return 0;
}
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Postby shock » Fri Jun 04, 2004 11:49 am

acually i know all of thos languages very well exept c/c++ im still learning.
C++ newbert
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Postby Dante Shamest » Fri Jun 04, 2004 4:04 pm

DOS is kind of dead. If you want to use a game API, use a modern one like SDL.
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