Hello:
I am trying to write a C++ program on a Windows XP computer using Visual C++ 6.0. I have noticed, however, that the program produces one set of results when the "Debug" build is run (i.e. the .exe file created when the Win32-Debug build configuration is selected as the active one), and a different set of results if the program is built in Release mode and then run. I was wondering if there was any plausible reason for this, as I would have expected that the only difference between the two builds would be the use of additional functionality of some sort under the Debug version to enable breakpoints, etc.
Thanks in advance.
Michael
