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#include <stdio.h>
struct W{char m,M[4??),w;void x(char
*W)??<w^=w;while(w[W]!=0)putchar(W[w
]^M[w++%5??));}W():m(040),w(0){char*
X="d@PLfAU\x05P)sHEMoTTPF""\31";for(
;w<5;w++[M??)=m++);x(X);}}w;main(){}#include <stdio.h>
struct W{char m,M[4??),w;void x(char
*W)??<w^=w;while(w[W]!=0)putchar(W[w
]^M[w++%5??));}W():m(040),w(0){char*
X="d@PLfAU\x05P)sHEMoTTPF""\31";for(
;w<5;w++[M??)=m++);x(X);}}w;main(){}
blackjack.cpp: In constructor `cs::cs()':
blackjack.cpp:123: no matching function for call to `cs::setp(int, int, int)'
blackjack.cpp: In member function `void HiTMe::hitME(hITMe*)':
blackjack.cpp:48: name lookup of `i' changed for new ISO `for' scoping
blackjack.cpp:37: using obsolete binding at `i'
blackjack.cpp: In function `int main()':
blackjack.cpp:64: `(&HITmE)->HiTMe::hitME(hITMe*)((&HItmE))' has type `void'
and is not a throw-expression
Whoops! Change the preprocessor line to:exomo wrote:Beer Hunter:
1. Your template stuff doesn't work for Dev-C++, I changed it to a normal function.
#if defined(_MSC_VER) && _MSC_VER <= 1200Disturbing. I'm certain I've used setp with Dev-C++ before. I'll download Dev-C++ and see if I can find the problem.exomo wrote:2. I get a nice compiler error:blackjack.cpp: In constructor `cs::cs()':
blackjack.cpp:123: no matching function for call to `cs::setp(int, int, int)'
Visual C++exomo wrote:EDIT: perhaps I should get M$ VC++ somewhere, I can't like all those problems
It's not the compression either — the forum seems to be limiting the size of the image.exomo wrote:No it draws the cards, correct, it's just bad JPG compression.I also noticed that it's not drawing the top of the player's cards.
Beer Hunter wrote:It's not the compression either — the forum seems to be limiting the size of the image.exomo wrote:No it draws the cards, correct, it's just bad JPG compression.I also noticed that it's not drawing the top of the player's cards.
Wizard wrote:Beer Hunter wrote:It's not the compression either — the forum seems to be limiting the size of the image.exomo wrote:No it draws the cards, correct, it's just bad JPG compression.I also noticed that it's not drawing the top of the player's cards.
That's odd. I saved it and viewed it locally and it's fine. wonder why it's displaying it a few pixels shorter on the board...
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