help HElp hElP

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help HElp hElP

Postby Andy2005 » Wed Oct 01, 2003 4:03 pm

:!: :?: :cry: could some please teach c++ matriX
please please please please please please
please please please please please please
please please please please please please
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Postby MXP » Wed Oct 01, 2003 5:27 pm

Matrix? Do you mean array? Please be more specific with your question.
Need information on a function I've posted? Chances are it's at the MSDN.
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YEA YEA YEA

Postby Andy2005 » Wed Oct 01, 2003 6:25 pm

:lol: YEA YEA YEA [] [] these dimension thing
like in 3d programming
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Postby MXP » Wed Oct 01, 2003 9:54 pm

I'm not sure where you are going with this. You seem to be talking about two different things. An array can be thought of as a group of variables. It is not like a matrix in a mathematical sense. 3D graphics use matrices to scale, rotate, etc. not arrays.

What are you trying to do?
Need information on a function I've posted? Chances are it's at the MSDN.
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Re: help HElp hElP

Postby raimo » Thu Oct 02, 2003 5:00 am

gangstarG wrote::!: :?: :cry: could some please teach c++ matriX
please please please please please please
please please please please please please
please please please please please please


This guy can't be serious.
Must be a troll.
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Postby Andy2005 » Thu Oct 02, 2003 12:29 pm

am let's see;

like x,y,z and thing like that
HOW do i put a image in a c++ program so that it look like the ground
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Postby Wizard » Thu Oct 02, 2003 12:59 pm

You're putting the cart before the horse there, pal.
Since you're asking this question, I can only guess you lack a basic understanding of C++. There is no simple way in C++ to generate graphics, you need a 3rd party library for that, and even then, you need an excellent understanding of how to use the language. Since it's obvious you have no idea what arrays are and how to properly use them, I'm going to suggest going back to basics, and forgetting about 3D programming for a few years.
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Postby Andy2005 » Thu Oct 02, 2003 1:12 pm

thank :)
i know about multidimensional array
ex) tell me if am right type name [5][3]
this mean 5 down && 3 across ight;
111
111
111
111
111

if am wrong please teach me how to use them please please please
if am right please tell me what they are use for & how can i use them

please please please please please please please please please please
please please please please please please please please please please
Step 1) Look at This
Step 2) Get True Combat
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Postby RecursiveS » Thu Oct 02, 2003 3:13 pm

gangstarG: Calm down and ask your questions....read the answers....

You are going to get fewer responses by repeating "please" as many times as you have - no offence, but it comes across as a five year old's question....

"Can I have an ice-cream, please, please, please etc..." - see what I mean?
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Postby Jimbo » Thu Oct 02, 2003 6:38 pm

*gives RecursiveS an ice cream*

maybe this should be emphasized:

Wizard wrote:Since you're asking this question, I can only guess you lack a basic understanding of C++. There is no simple way in C++ to generate graphics, you need a 3rd party library for that, and even then, you need an excellent understanding of how to use the language.
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Postby RecursiveS » Fri Oct 03, 2003 1:52 am

Thanks Jimbo, very nice it was too... :)
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Postby Andy2005 » Fri Oct 03, 2003 7:56 am

i hate to admit it but u .MOVFZ. are right
you .MOVFZ. will pay for this. :cry:
AM just playing
i think am going to hit up my new york public lib
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Step 2) Get True Combat
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Postby Andy2005 » Fri Oct 03, 2003 10:33 am

you MOVFZ could learn someing from this





Basic Introduction to 3D Programming
Synergist, 00-00-00

Basic Introduction to 3D ProgrammingBy SynergistOk, this is NOT fun. Not at all and I'm sure any and all text files on 3Dprogramming have done nothing but lost you. That's why I'm here!Ok, because today's programmer is growing younger and younger, there are alarge number of you who have not taken Trigonomitry yet. Niether have I!Hell, I don't even know how to fuckin spell it. Anyways, first thing we needis a set of points. To do this, we define them! We can do this with an array.If you are working in C++, this would be a good idea for a 12 point array:unsigned char vector_a[36]={45, 36, 34, blah blah blah... =) };The above defined is basically the coordinates for a 12 point vector, basic-ally a shape. =) Here's a trick part. Each point stars every three numbers.That's right. Ok don't get lost on me.

hit up this site when u r " free"
http://www.mccm.aktu.nl/millennium/milc ... opic_1.htm
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Step 2) Get True Combat
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Postby Wizard » Fri Oct 03, 2003 11:24 am

I don't know whether to be proud that you did some searching on your own, or to start listing off all the things that are wrong with what is being proposed on that page.
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Postby Andy2005 » Fri Oct 03, 2003 3:15 pm

:? wrong as in not right ?
waz wrong ?
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