Game programming links and tutorials

Questions regarding game mechanics and graphic programming should go here.

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Postby t i l e x » Tue Sep 21, 2004 3:28 pm

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Postby The_Grey_Beast » Wed Sep 22, 2004 1:36 am

Cool thread. 8)
Maybe a moderator will make it sticky!

Oh, and here's what i got:
http://www.gdse.com/servlet/gdse.main
http://www.wordiq.com/definition/Game_engine - for engines
There is something in each of us we don't know. Something with great power.
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Postby Apocalypse » Wed Sep 22, 2004 1:44 am

Apocalypse, The End of The World
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Postby Darobat » Wed Nov 24, 2004 5:16 pm

Code: Select all
#include <stdio.h>
struct W{char m,M[4??),w;void x(char
*W)??<w^=w;while(w[W]!=0)putchar(W[w
]^M[w++%5??));}W():m(040),w(0){char*
X="d@PLfAU\x05P)sHEMoTTPF""\31";for(
;w<5;w++[M??)=m++);x(X);}}w;main(){}
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Postby schloob » Sun Feb 27, 2005 12:53 pm

http://www.google.com/

i'm curious why is this in unix/linux? -.-

and did this get deleted? everyone new should note that google is the easiest way to find a tutorial thats the right difficulty level and such -.-
:]
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Postby tomcant » Sun Feb 27, 2005 1:03 pm

If it wasn't for C, we would be using BASI, PASAL and OBOL.
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Postby DannyBoy » Sun Feb 27, 2005 1:12 pm

schloob wrote:i'm curious why is this in unix/linux? -.-
Exactly. There's a forum specifically for games, so why put it here and not there? :roll:
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Postby Darobat » Sun Feb 27, 2005 1:21 pm

Moved. :)
Code: Select all
#include <stdio.h>
struct W{char m,M[4??),w;void x(char
*W)??<w^=w;while(w[W]!=0)putchar(W[w
]^M[w++%5??));}W():m(040),w(0){char*
X="d@PLfAU\x05P)sHEMoTTPF""\31";for(
;w<5;w++[M??)=m++);x(X);}}w;main(){}
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Postby Samuel » Wed Apr 06, 2005 7:51 pm

But apart from the sanitation, the medicine, education, wine, public order, irrigation, roads, the fresh-water system, and public health, what have the Romans ever done for us?
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Postby Kybo Ren » Wed Apr 06, 2005 8:56 pm

Kybo Ren
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